java:algorithms
Java Algorithms
- Divide and Conquer
- Greedy Algorithms
- Dynamic Programming
- Backtracking
- Graph Traversal
- Applications
- Basic Graph Traversal Techniques (DFS, BFS)
- Game Theory and Decision Making
- Minimax Algorithm - Used for optimizing decision making in game theory, typically in two-player games.
- Pathfinding Algorithms
- A* Algorithm - A best-first search algorithm that finds the least-cost path from a start node to a goal node.
- Shortest-Paths Problem
- Single Source/Destination
- Multiple Sources/Destinations
- Minimum Spanning Trees
- Maximum Flow Problem
- Maximum Flow in Transport Networks
java/algorithms.txt · Last modified: 2024/04/26 12:51 by odefta